Esports Startup FanClash Raises $40M In Series B Funding
![Esports Startup FanClash Funding](https://thestartuplab.in/wp-content/uploads/2022/06/Esports-Startup-FanClash-Raises-40M-In-Series-B-Funding.png)
FanClash, a Bengaluru-based esports startup, has raised $40 million in a Series B funding round. The funding round saw participation from existing investors, including Sequoia Capital India, Falcon Edge and Info Edge India, along with Matic Networks (Polygon).
With this funding, the startup aims to fuel its mission to build a global esports fantasy, data, and fan engagement platform. As per the startup, the raised funds will be used for global expansion, team building and user acquisition.
FanClash | Asia’s Largest Esports Platform
Founded by Rishabh Bhansali and Richa Singh in mid-2020, FanClash is an Esports fantasy platform helping gamers build a career out of Esports. It enables gamers to compete, access curated content and play fantasy leagues on popular esports from across the globe.
![FanClash Funding](https://thestartuplab.in/wp-content/uploads/2022/06/Esports-Startup-FanClash-Funding.png)
Speaking about the development, Rishabh Bhansali, Co-founder of FanClash, said,
“Esports fans around the world spend about 8-10 hours a week watching tournaments and gameplay, yet there are not enough avenues for players and viewers to monetise their knowledge in any way. Our customers love FanClash not only because it gives them the opportunity to compete in fantasy games but also for making them financially independent and hence taken seriously as esports fans. The industry has corroborated this by the stellar adoption of FanClash in the last 12 months.”
The platform provides gamers tools to create their own tournaments and play fantasy leagues on leading Esports games such as FreeFire, COD Mobile, DOTA 2, COD PC, PUBG Mobile, Valorant, CS:GO, League of Legends, etc.
The startup released its product in India in 2021 and in the Philippines in June 2022. It aims to launch in Vietnam and the US by early 2023. As per FanClash, there are 500 million core esports viewers globally, growing at 20 percent CAGR. This number stands at 100 million in India and is expected to grow 3x by 2025.
Another report by KPMG highlights that the Indian online gaming segment is expected to more than double at Rs 29,000 crore by FY25.
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